![]() There are hundreds of Moons dotted around more than a dozen kingdoms, some nestled in hard-to-reach and hidden locations, others handed out for defeating bosses or winning races. The structure is essentially a combination of Super Mario 64 and Galaxy. It's a coherent enough narrative, but the joy of Mario has never been in its story. This time around, Bowser is going from kingdom to kingdom collecting items - a ring, a gown and so on - for a wedding ceremony. The setup in Odyssey is as familiar as ever: Bowser has kidnapped Princess Peach, so you need to collect an arbitrary item (Power Moons rather than Stars this time) and chase him down to save the day. ![]() Super Mario Odyssey is just one more step in the right direction, another evolution of a perfect formula. The truth is, Nintendo has constantly reinvented the idea of a 3D Mario game, relentlessly pushing the franchise forward with each release. ![]() "A return to form." "A reinvention." There are lots of clichés we fall back on when describing a fresh game in a long-running series.
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